On Comics and Architecture II
The other day I was thinking about the connection between the use of space in comics and architecture.
It occured to me that spaces in cities and comics have various similiarities. A street functions very much like the space between two panels: imagine a street with two houses opposite each other. Both buildings have life within them and the people crossing the street, from one buildung to another are connecting them, much like the reader’s eye connects two panels.
Beyond this, the qualities of panel-borders are similiar to the ones of walls: opening the Farnsworth House’s interior to nature with a floor-to-ceiling glass and thus basing it within its surroundings, is almost the same as omitting a panel’s borders to give the story a setting and certain atmopshere.
Would it be easier or helpful, as an architect, to think of space not in a purely architectural, but comic-like storytelling way? And couldn’t we, especially as students of architecture, learn about space from reading comic books as much as from reading an academic text?





